Update wording in prettify and shortening some comments
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app/quake.py
16
app/quake.py
@ -92,9 +92,7 @@ def get_favorite_champion(blob):
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"""
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get_favorite_champion(blob)
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Takes one argument, a large json data set from the stats API and parses it
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to figure out who the players favorite champion is. Stores all the data
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in a temp dictionary, play_times, then grabs the max value from it
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figure out who the players favorite champion is
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"""
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play_times = {}
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all_champions = blob['playerProfileStats']['champions']
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@ -120,9 +118,7 @@ def get_favorite_weapon(blob):
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"""
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get_favorite_weapon(blob)
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Takes one argument, a large json data set from the stats API and parses it
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to figure out what the players favorite weapon is. Stores all the data
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in a temp dictionary, weapon_stats, then grabs the max value from it
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figure out what the players favorite weapon is
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"""
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weapon_stats = {}
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all_champions = blob['playerProfileStats']['champions']
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@ -144,8 +140,7 @@ def get_kd(blob):
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"""
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get_kd(blob)
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Takes one argument, a large json data set from the stats API and parses it
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to figure the players total K/D ratio
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Parses json to find the player's k/d
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"""
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total_kills = 0
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total_deaths = 0
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@ -164,7 +159,6 @@ def get_match_stats(blob, target_player):
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get_match_stats(blob, target_player)
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Takes the stats blob and a player name (so we know who's K/D we care about).
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Attempts to figure out what the ranked game type was and then pulls stats from that game
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"""
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@ -230,13 +224,13 @@ def prettify(name):
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'PLASMA_TRAIL_EXPLOSION' : 'Slash\'s Plasma Trail Explosion',
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'MINING_LASER' : 'Mining Laser',
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'ABILITY_BERSERK' : 'Doom Slayer\'s Berserk Mode',
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'SWARM_GRENADE' : 'Swarm Grenade',
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'SWARM_GRENADE' : 'Keel\'s Swarm Grenade',
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'SB_DASH' : 'Scalbarer\'s Rush',
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'SB_STOMP' : 'Scalbarer\'s Stomp',
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'ACID_SPIT_DIRECT' : 'Acid Spit Direct',
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'VENDETTA_TELEFRAG' : 'Vendetta Telefrag',
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'ACID_DOT' : 'Sorlag\'s Acid DOT',
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'FLAME_DOT' : 'Flame DOTt',
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'FLAME_DOT' : 'Flame DOT',
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'FLAME' : 'Flame',
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'ACID' : 'Acid',
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'DRONE_KAMIKAZE_EXPLOSION' : 'Drone Kamikaze Explosion',
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