Fix logic for calculating spawn chance
This commit is contained in:
parent
6f0114e0d2
commit
7fe15d4a8a
@ -175,10 +175,7 @@ class Tarkov(commands.Cog):
|
||||
for key, value in levels.items():
|
||||
embed.add_field(
|
||||
name=key,
|
||||
value="\n".join(
|
||||
f"{k}: **{str(round(v['spawnChance'],2))}%**"
|
||||
for k, v in value.items()
|
||||
),
|
||||
value="\n".join(f"{k}: {v['spawnChance']}" for k, v in value.items()),
|
||||
inline=False,
|
||||
)
|
||||
embed.set_footer(text=f"Pulled from the api")
|
||||
|
@ -75,7 +75,7 @@ def tarkov_boss_info():
|
||||
"escorts": sum(
|
||||
escort["amount"][0]["count"] for escort in boss["escorts"]
|
||||
),
|
||||
"spawnChance": f"**{str(round(boss['spawnChance'],2))}%**",
|
||||
"spawnChance": f"**{str(round(boss['spawnChance'] * 100, 2))}%**",
|
||||
"picture": boss["boss"]["imagePortraitLink"],
|
||||
}
|
||||
for boss in level["bosses"]
|
||||
|
Loading…
x
Reference in New Issue
Block a user