Documentation
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@ -104,7 +104,12 @@ def get_help_message(method):
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'\nUsage: !weather Berkeley'
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'\nUsage: !weather Berkeley'
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],
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],
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'pout': [
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'pout': [
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'Returns the URL for an anime girl pouting you filthy weeb'
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'Returns the URL for an anime girl pouting you filthy weeb\n',
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'Usage: !pout'
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],
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'quake': [
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'Returns player stats for a quake champions account\n'
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'Usage: !quake <player name>'
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],
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],
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'smug': [
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'smug': [
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'Returns the URL for smug anime girl'
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'Returns the URL for smug anime girl'
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@ -127,7 +132,7 @@ def get_help_message(method):
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def get_help_embed(client):
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def get_help_embed(client):
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categories = {
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categories = {
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'fun': ['clap', 'birb', 'dog', 'excuse', 'greentext', 'lewd', 'message', 'homepage', 'pout', 'smug'],
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'fun': ['clap', 'birb', 'dog', 'excuse', 'greentext', 'lewd', 'message', 'homepage', 'pout', 'smug', 'quake'],
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'util': ['8ball', 'decide', 'wallpaper', 'weather', 'stock', 'tts', 'issue'],
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'util': ['8ball', 'decide', 'wallpaper', 'weather', 'stock', 'tts', 'issue'],
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'users': ['help', 'invite', 'purge', 'roles', 'source', 'minecraft'],
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'users': ['help', 'invite', 'purge', 'roles', 'source', 'minecraft'],
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'admin': ['emoji', 'cleanup']
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'admin': ['emoji', 'cleanup']
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33
app/quake.py
33
app/quake.py
@ -4,6 +4,11 @@ import discord
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import help_methods
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import help_methods
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def parse_message(message):
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def parse_message(message):
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"""
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parse_message(message)
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Handles the message and looks for a plaer name.
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"""
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if len(message.content.split()) == 1:
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if len(message.content.split()) == 1:
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return help_methods.get_help_message('quake')
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return help_methods.get_help_message('quake')
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@ -16,6 +21,12 @@ def parse_message(message):
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def get_stats(player):
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def get_stats(player):
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"""
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get_stats(player)
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Makes the request to stats.quake.com and returns an embed object with a
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bunch of data about the player
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"""
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base_url = 'https://stats.quake.com/api/v2/'
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base_url = 'https://stats.quake.com/api/v2/'
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player_endpoint = "Player/Stats?name={}".format(player)
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player_endpoint = "Player/Stats?name={}".format(player)
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@ -38,7 +49,6 @@ def create_embed(stats):
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object
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object
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"""
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"""
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# Parse the json and pull out the numbers we want
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# Parse the json and pull out the numbers we want
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champ_name, play_time = get_favorite_champion(stats)
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champ_name, play_time = get_favorite_champion(stats)
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fav_weapon, fav_weapon_kills = get_favorite_weapon(stats)
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fav_weapon, fav_weapon_kills = get_favorite_weapon(stats)
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@ -74,6 +84,13 @@ def create_embed(stats):
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def get_favorite_champion(blob):
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def get_favorite_champion(blob):
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"""
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get_favorite_champion(blob)
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Takes one argument, a large json data set from the stats API and parses it
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to figure out who the players favorite champion is. Stores all the data
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in a temp dictionary, play_times, then grabs the max value from it
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"""
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play_times = {}
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play_times = {}
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all_champions = blob['playerProfileStats']['champions']
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all_champions = blob['playerProfileStats']['champions']
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@ -93,6 +110,13 @@ def get_favorite_champion(blob):
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def get_favorite_weapon(blob):
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def get_favorite_weapon(blob):
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"""
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get_favorite_weapon(blob)
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Takes one argument, a large json data set from the stats API and parses it
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to figure out what the players favorite weapon is. Stores all the data
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in a temp dictionary, weapon_stats, then grabs the max value from it
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"""
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weapon_stats = {}
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weapon_stats = {}
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all_champions = blob['playerProfileStats']['champions']
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all_champions = blob['playerProfileStats']['champions']
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@ -109,8 +133,13 @@ def get_favorite_weapon(blob):
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return(weapon_name, total_kills)
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return(weapon_name, total_kills)
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def get_kd(blob):
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def get_kd(blob):
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"""
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get_kd(blob)
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Takes one argument, a large json data set from the stats API and parses it
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to figure the players total K/D ratio
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"""
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total_kills = 0
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total_kills = 0
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total_deaths = 0
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total_deaths = 0
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all_champions = blob['playerProfileStats']['champions']
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all_champions = blob['playerProfileStats']['champions']
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