From 633a22e3fa615918a699fd486af18959b5b4ffd8 Mon Sep 17 00:00:00 2001 From: Luke Robles Date: Sat, 18 Jan 2025 19:42:08 -0800 Subject: [PATCH] Changing knight to the goons in the boss spawns dict --- app/cogs/tarkov.py | 2 +- app/tarkov.py | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/app/cogs/tarkov.py b/app/cogs/tarkov.py index 312a7cd0..7e7270a9 100755 --- a/app/cogs/tarkov.py +++ b/app/cogs/tarkov.py @@ -128,7 +128,7 @@ class Tarkov(commands.Cog): @tarkov.command( guild_ids=core_utils.my_guilds, name="spawns", - description="Boss Boss Spawn Rates", + description="Boss Spawn Rates", ) async def boss_spawns( self, diff --git a/app/tarkov.py b/app/tarkov.py index 1f4b8249..6d88af6d 100755 --- a/app/tarkov.py +++ b/app/tarkov.py @@ -51,6 +51,10 @@ def get_tarkov_boss_info(): "USEC", ] response = query_tarkov_api(query)["maps"] + for map_data in response: + for boss in map_data["bosses"]: + if boss["boss"]["name"] == "Knight": + boss["boss"]["name"] = "The Goons" # Wasteful, but make a new dict to hold the info we care about levels = {}