If there is no price available, say so
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@ -53,30 +53,27 @@ async def get_ship(ship_name):
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embed.add_field(name="**Role**", value=ship_role)
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embed.add_field(name="**Role**", value=ship_role)
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try:
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# ingame_price = (
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# ingame_price = (
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# soup.find("div", {"class": "data-buycost infobox-data infobox-col2"})
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# soup.find("div", {"class": "data-buycost infobox-data infobox-col2"})
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# .find("div", {"class": "infobox-data__value"})
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# .find("div", {"class": "infobox-data__value"})
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# .text
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# .text
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# )
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# )
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# Hideous code for "where to buy" in game
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# Hideous code for "where to buy" in game
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table = soup.find("span", {"id": "Buying"}).findNext(
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table = soup.find("span", {"id": "Buying"}).findNext(
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"table", {"class": "wikitable"}
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"table", {"class": "wikitable"}
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)
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)
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locations = [x.text.replace("\n", "") for x in table.find_all("th")]
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locations = [x.text.replace("\n", "") for x in table.find_all("th")]
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prices = [x.text.replace("\n", "") for x in table.find_all("td")]
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prices = [x.text.replace("\n", "") for x in table.find_all("td")]
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zip_list = zip(locations, prices)
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zip_list = zip(locations, prices)
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result = list(zip_list)
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result = list(zip_list)
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ingame_price = [x for x in result if "Unavailable" not in x]
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ingame_price = [x for x in result if "Unavailable" not in x]
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for x in ingame_price:
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for x in ingame_price:
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ingame_price = " ".join(x) + " aUEC"
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ingame_price = " ".join(x) + " aUEC"
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# embed.add_field(name="**Where to buy**", value=result, inline=True)
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if not len(ingame_price):
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except Exception:
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ingame_price = "No in-game price available"
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ingame_price = "No in-game price available"
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embed.add_field(name="**Ingame Price**", value=ingame_price, inline=True)
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embed.add_field(name="**Ingame Price**", value=ingame_price, inline=True)
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