diff --git a/app/quake.py b/app/quake.py index 7acf0594..60f50381 100644 --- a/app/quake.py +++ b/app/quake.py @@ -163,7 +163,7 @@ def get_match_stats(blob, target_player): """ # Figure out which ranked gametype they last played - game_type = [x for x in blob['playerRatings'] if blob['playerRatings'][x]['lastChange'] != 0][0] + game_type = 'tdm' if blob['playerRatings']['tdm']['lastUpdated'] < blob['playerRatings']['duel']['lastUpdated'] else 'duel' most_recent_match_id = blob['playerRatings'][game_type]['history'][0]['sessionId'] match_endpoint = "Player/Games?id={}".format(most_recent_match_id)