making the dice roll feature a little nicer by adding a color changing embed

This commit is contained in:
Luke Robles 2020-05-10 10:11:29 -07:00
parent 95657c0e3d
commit 1b55cdf84d
2 changed files with 21 additions and 6 deletions

View File

@ -1,13 +1,28 @@
import discord
from random import randint
def roll_logic(sides):
return randint(1, sides)
def roll(n, sides):
results = tuple(roll_logic(int(sides)) for _ in range(int(n)))
message = "%s\nRolling %s %s sided die\n\n%s" % (':game_die:' * int(n), n, sides, results)
message += "\n**Total:** %s " % sum(list(results))
return message
def roll(number_of_die, sides):
results = sum(list(tuple(roll_logic(int(sides)) for _ in range(int(number_of_die)))))
# blue
embed_color = 3447003
if results == 1:
# Red
embed_color = 15158332
if results >= 10:
# Green
embed_color = 3066993
if results >= 15:
# Gold
embed_color = 15844367
embed = discord.Embed(description=None, color=embed_color, type="rich")
embed.set_author(name="Rolling %s %s sided die" % (number_of_die, sides))
embed.add_field(name="**Total**", value=":game_die: %s" % results)
return embed
def parse_message(message):
return roll(message.split()[1], message.split()[2])

View File

@ -322,7 +322,7 @@ async def on_message(message):
if message.content.startswith('!roll'):
await client.send_message(
message.channel,
dice.parse_message(message.content)
embed=dice.parse_message(message.content)
)
if message.content.startswith('!smug'):