diff --git a/app/battlefield.py b/app/battlefield.py index 0cf1c9b9..7d1a04ff 100755 --- a/app/battlefield.py +++ b/app/battlefield.py @@ -24,13 +24,15 @@ def get_player(player): gameplay_stats = { "bestClass": "Best Class", - "kills": "Total Kills", "mvp": "Times you were an MVP", + "matchesPlayed": "Total games played", + "kills": "Total Kills", "deaths": "Total Deaths", "killDeath": "KDR", "wins": "All Time Wins", "loses": "All Time Loses", "winPercent": "Win/loss percentage", + "accuracy": "Accuracy percentage", "killsPerMinute": "Kills per Minute", "damagePerMinute": "Damage per Minute", "killsPerMatch": "Avg kills per game", @@ -38,13 +40,11 @@ def get_player(player): "headShots": "Total Head shots", "headshots": "Kills via Head Shot as a Percentage", "timePlayed": "Total time played", - "accuracy": "Accuracy percentage", "revives": "Total # of revives", "heals": "Total amount healed", "resupplies": "Total # of ammo resupplies", "repairs": "Total vehicle damage repaired", "squadmateRevive": "Squad mate revives", - "matchesPlayed": "Total games played", "vehiclesDestroyed": "Total vehicles destroyed", }